Void Builder Alpha v0.0.6


Changelog

Added:

Preview of the internals of a machine frame while hovering over them with the mouse

- Ore patches on "Asteroids" currently with iron and copper ore spawning once when generating a new world

- New Harvester item, which collects these new Ore Patches

- building costs for frames now increase with size

- Machine utilization in % (in the debug menu for now)

Fixed:

- Machine IO tiles were not properly calculated after game restart

- Some machines had too small inventories to allow for multiple recipes at once

- Upgrades to the Core were lost after restarting the game

- Belts from inside a machine could not put items into machines outside (Heat sinks, splitters, etc)

- Machine info would be visible at start while until you hovered over something

Changed:

- reduced the amount of items inside machines for less backing up of items inside internal buffers

- Recipe crafting times are now rounded to 2 decimals instead of showing maximum precision

- Some items like ores, hot or warm materials will no longer be transferred to the core when the building is deleted. You can still put them in the core manually if you want

- Frame size upgrade costs were updated

- Minor tech tree reordering

Files

Web.zip Play in browser
20 days ago
Windows.zip 38 MB
20 days ago

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